This project consists of the development of a game designed specifically to show the technical and visual capabilities of an advanced fluid shader. The game allows users to sabotage paintings with a broom by modifying the texture's uv's. The broom pushes the colors around and mixes them when they collide.

Updated 2 days ago
StatusIn development
CategoryAssets
AuthorGal_Rohad
Made withUnity
Tags2D, 3D, Shaders

Download

Download
build.zip 50 MB

Development log

Leave a comment

Log in with itch.io to leave a comment.