This project consists of the development of a game designed specifically to show the technical and visual capabilities of an advanced fluid shader. The game allows users to sabotage paintings with a broom by modifying the texture's uv's. The broom pushes the colors around and mixes them when they collide.

Updated 1 day ago
Published 19 days ago
StatusIn development
CategoryAssets
AuthorGal_Rohad
Made withUnity
Tags2D, 3D, Shaders

Development log

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