Shader demo RoadMap
Fluid Texture Shader » Devlog
Roadmap
The Roadmap is divided in nine weeks in which different parts of the development are divided in order to achieve my goal within the time limit:
Week One
-Create a shader that works with textures
-Incorporate Lattice-Boltzman Method to move texture uv's
Week two
-Combine texture colors using Kubelka-Munk interpolatio
Week three
-Design UI for user interface experience in the demo
Week four
-Create demo basic mechanics for selecting models
-Create mechanics for model rotation and zoom
Week five
-Create dynamic to allow user to Play, Pause and Reset
Week six
-Allow user to input different parameters to the shader
Week seven
-Playtesting and fix bugs
Week eight
-Presentation
Week nine
-Final corrections
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