Shader demo RoadMap


Roadmap

The Roadmap is divided in nine weeks in which different parts of the development are divided in order to achieve my goal within the time limit:

Week One

-Create a shader that works with textures

-Incorporate Lattice-Boltzman Method to move texture uv's

Week two

-Combine texture colors using Kubelka-Munk interpolatio

Week three

-Design UI for user interface experience in the demo

Week four

-Create demo basic mechanics for selecting models

-Create mechanics for model rotation and zoom

Week five

-Create dynamic to allow user to Play, Pause and Reset

Week six

-Allow user to input different parameters to the shader

Week seven

-Playtesting and fix bugs

Week eight

-Presentation

Week nine

-Final corrections










Get Fluid Texture Shader

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