A game like the gameboy Pokemon, but here the role is reversed.  Instead of trying to catch fantastic creatures, here you are a monster that tries to avoid been caught.

Controls

  • Movement: AWSD or arrow keys
  • Escape: Left click

Made by

  • Lorenz Equihua Loeck
  • Rodrigo A. Galindo Frías
  • Sebastián Iriberri Cruz

Source code

Updated 29 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsGal_Rohad, Lorenz Equihua, Sebastian Iriberri
GenreAdventure
Tagsminigames, Monsters, Unity

Comments

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its definitely better to try to get hit by their pokeballs, as its much quicker to escape than if you dodge however many it takes to escape.

(1 edit) (+2)

I finally got all collectables after a second try. On my first try, I got cornered and body blocked into submission by the AI.

That's great! We had trouble avoiding the AI too! We wanted it to behave kind of like pacman's AI.

(+2)

Your game is so cute, i like it
can you play my game?

https://itch.io/jam/gmtk-2023/rate/2157589

Thank you! We would gladly play it! :3

(+2)

LOL I gotch'em all

(+1)

If you get boxed into a dead-end, you can't get out!

Yes, the pier is the hardest part! It's better if you leave it for last because the knights really trap you